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Mechanics

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Mechanics

Projectile Motion

How to break projectile motion into independent horizontal and vertical problems, derive range and max height, and simulate it with a few lines of code.

·4 min read
Mechanics

Hooke's Law Explained

A clear, practical guide to Hooke's Law: what it says, why it works, where it breaks down, and how to use it to model real springs.

·5 min read
Mechanics

Newton's Second Law

What F = ma really means, why it's a vector equation in disguise, and how to apply it to real multi-force problems step by step.

·4 min read